Tasha's Cauldron of Everything
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August 2020
)
(
)
Tasha's Cauldron of
Everything
Standard edition print cover. Art by
.
Genre
Publisher
Publication date
17 November 2020
Media type
Print (hardcover)
Pages
192
Tasha's Cauldron of Everything
is a
for the
of the
, published in 2020. The book is a
supplement to the 5th edition
(2014) and
(2014).
Contents
[
]
The book adds a variety of options for both players and
along
with
by the archmage
.
Chapter 1: Character Options
Includes 26 new subclasses, 2 or 3 for each of the twelve previously
existing
.
Some subclasses have also appeared in
other published campaign sourcebooks.
The addition of The Artificer class including the 3 subclasses previously published in
and one new subclass.
Optional character origin customization
with rules that decouple a character's race or origin from their
abilities
New
and class features
Chapter 2: Group Patrons
Adds a shared origin story and/or an ongoing
for adventuring parties
Chapter 3: Magical Miscellany
21
, including 3 new spells attributed to Tasha.
36
Introducing a new type of wondrous item: magic tattoos, including 11 magical tattoo entries
Chapter 4: Dungeon Master's Tools
Expanded rules options, such as session zero guidance
Advice on
with monsters
Rules for sidekicks, natural hazards and supernatural environments
Puzzles
Publication history
[
]
Tasha's Cauldron of Everything
was published on November 17, 2020 and features cover art by
. An
alternate cover is available only in local game stores with art by Wylie Beckert.
On the hidden elements within
the alternate cover art, Beckert said, "My favorite thing to hide within the image was the spell
Tasha’s hideous
laughter
. In the art brief, this was meant to be a scroll with identifying text on it. But I wanted to find a more
subtle way to show it, hence the possessed scroll of laughing imps and skulls. The art brief also called for Graz’zt
to be 'looking flirtatious'. I figured the flirtiest he could get would be offering Tasha a uniquely demonic
valentine".
The book features "in-character commentary from Tasha", as well as several new spells and magic items iconic of the
character.
The book also includes a "de-
" version of the group patron mechanic
and of the
and its subclasses,
along with
of several subclasses that were previously published in other
supplements for specific campaign settings: the Order Domain
and Circle of Spores
from
, College of Eloquence
and Oath of Glory
from
, and the
Bladesinging
from
.
In August 2020, it was widely reported
that the book would include "a new way to create characters that’s
fully customizable and in line with the game’s push for diversity and representation".
said that
the options would "better reflect the story
you
have in mind for the characters".
Much of the information in
Tasha’s Cauldron of Everything
was developed through the public
– of the playtest
subclasses, Crawford said "almost every single one made it into the game".
In November 2020, Crawford contrasted the book's new optional character creation rules with the game's original racial
ability score bonuses, saying "Contrary to what many people might think those ability score increases that are in
those different options, they're not there for game balance purposes. They are there strictly to reinforce the
different archetypes that have been in
D&D
going all the way back to the '70s. [...] It really has been just about
archetype reinforcement, and because it's not there for game balance reasons we give people the option in Tasha's
Cauldron to take whatever those bonuses are [...] put them in any ability score you want".
Dungeons & Dragons Rules Expansion Gift Set
, a boxed set, contains
(2022) along with new printings of
(2017) and
Tasha's Cauldron of Everything
; it was
released on January 25, 2022. An exclusive edition, with white foil alternate art covers by Joy Ang, is only available
through local game stores.
Reception
[
]
Pre-release
[
]
In August 2020, Corey Plante, for
, wrote: "All things considered,
Tasha’s Cauldron of Everything
already feels
like a must-buy as the most important D&D book of 2020 that players will be reference for many years to come". Scott
Baird, for
, highlighted the slow release schedule of 5th edition
Dungeons & Dragons
and that "
Tasha's
Cauldron of Everything
might offer some of the biggest additions to the game since it was first launched".
Multiple critics highlighted the anticipation of new racial rules after Wizards of the Coast's
that the company would make substantive changes to character creation.
Jeffrey Parkin, for
,
wrote: "The most important and intriguing announcement about
Tasha’s Cauldron
is a new and extensive set of rules for
character creation. [...] With these rules, your character’s race will no longer be tied to inherent stat boosts and
abilities. While the character creation rules are still available in 2014’s
Player’s Handbook
for anyone who wants
to use them,
Tasha’s
will decouple race and origin from their 5th edition mechanics".
Jon Ryan, for
, wrote:
"The most noteworthy item is probably the new 'lineage' options, which allow players to adjust the features and
ability modifiers traditionally associated with a character's race or species. [...] This notion of divesting a
character's stats from their species has long been a topic of discussion among the D&D fanbase, and whether via
discussions in forums or on social media, or feedback on previous Unearthed Arcana, it seems that much of the content
in TCoE is a direct result of that type of player feedback".
James Whitbrook, for
, highlighted that this book
includes the highest levels of character customization seen in 5th Edition so far with the new rules that would allow
players to discard previously "mandated traits and benefits" and "abilities and ideals [...] explicitly linked to
racial stereotypes".
Whitbrook also highlighted that this book is the first step to address race and inclusivity
within the game and commented that "for Crawford, it’s not just about addressing previously longheld bias and
privileges in races of the game—such as the negative stereotypes against Orcs and the aforementioned Drow, dark-
skinned fantasy races that have been interpreted as the game’s take on minority characters in the past—but also
giving players the freedom to pick whatever race they want while creating a character that doesn’t feel like a
specific exemplar of that race".
Critical reception
[
]
In
's
"Best-selling Books Week Ending November 21, 2020",
Tasha's Cauldron of Everything
was #2 in
"Hardcover Nonfiction".
In the following weeks, it slipped to #8
and then to #22.
Per
Publishers Weekly
,
105,022 units were sold in November 2020.
In
's
"Best-Selling Books List" for the week of November 26,
2020,
Tasha's Cauldron of Everything
was #5 out of 150. In the following weeks, it slipped to #27 and then to #117.
Charlie Hall, for
Polygon
, wrote that the book "is a great resource for everyone at the table, it's just not as dense
and full-featured as the supplements that have come before" and there is "a decent bit of material that's been
reprinted".
Hall highlighted an earlier vow by Wizards of the Coast where the company stated they would make
structural improvements to the game's mechanics in relation to race. Hall criticized these improvements in
Tasha's
Cauldron of Everything
as "extremely weak" and wrote, "My only real disappointment with the book is the way in which
it handles optional rules for dealing with the concept of race. [...] The guidance is, more or less, to ignore the
rules for character creation and just do what feels right. That's good advice for every player and every DM regardless
of the situation, but it falls well short of establishing a progressive new precedent for the original role-playing
game".
Liam Nolan, for
, wrote, "one of the biggest controversies surrounding
Dungeons & Dragons
has been the game's
prescriptivist approach to race and the way it embraces problematic stereotypes. [...] However, customizing one's
origins isn't just a matter of moving around ability scores. Players can also customize their languages and
proficiencies. [...] While customized origins do not undo any of the damage that's been done, they do provide a path
forward for making
Dungeons & Dragons
more accessible and less problematic".
Corey Plante, for
Inverse
, also highlighted the flexibility of the game options in
Tasha's Cauldron of Everything
.
Plante wrote, "Rather than reinforce rigid traditions, rules, and definitions that've been in the game for up to 46
years, it shatters boundaries, expanding the game in profound, progressive ways—for better or for worse. [...] To an
extent, this kind of flexibility could jeopardize the core identity of the game's races and classes. Orcs, Tiefling,
and Drow are archetypically evil races, and their archaic positions within the game reflect and reinforce racist
stereotypes in the real world. [...] Traditionalists might frown upon these rules if their loyalties lie with previous
editions and their more rigid game structures. But a major factor in
D&D
's
exploding popularity over the last several
years has to do with the 5th edition [...]. These kinds of creative innovations aimed at diversity and inclusion might
alienate the game's traditionalists, but it's totally awesome to imagine what players might concoct".
Christian Hoffer, for
ComicBook
, wrote "one criticism that you'll likely see about
Tasha's Cauldron of Everything
is
that it contains a lot of rules previously seen in past products" and that "for the hardcore
D&D
enthusiast,
Tasha's
Cauldron of Everything
may not spark the same level of excitement as other recent releases. [...] For the casual gamer
who doesn't follow the minutiae of
D&D
news, this expansion will provide a lot of freshness to their next campaign,
bringing countless more options for building a character.
Tasha's Cauldron of Everything
is a good rules supplement,
one that opts to build upon existing rules rather than try to come up with new rules systems, but fits perfectly into
the Fifth Edition design ethos".
Hoffer also highlighted the upfront placement of character creation rules in the
first chapter which will indicate to players "that
Dungeons & Dragons
is considering to move away from the game's
rather problematic depiction of race".
References
[
]
^
.
. Archived from
on August 24, 2020
. Retrieved
2020-08-24
.
^
Hoffer, Christian (2020-08-24).
.
Comicbook.com
. Retrieved
2020-08-24
.
^
Ryan, Jon (October 30, 2020).
.
. Retrieved
November 2,
2020
.
^
Turney, Alexandria (2020-11-05).
.
ScreenRant
. Retrieved
2020-11-06
.
Plante, Corey (24 August 2020).
.
Inverse
.
Retrieved
2020-12-03
.
. 2020-11-19
. Retrieved
2020-12-03
.
^
Grebey, James (2020-08-24).
.
SYFY WIRE
. Archived from
on 2021-11-01
. Retrieved
2020-08-24
.
^
Parkin, Jeffrey (2020-08-24).
.
Polygon
. Retrieved
2020-08-24
.
^
Hall, Charlie (2020-11-02).
.
Polygon
. Retrieved
2020-11-02
.
^
Plante, Corey (24 August 2020).
.
Inverse
. Retrieved
2020-08-24
.
^
Whitbrook, James (November 6, 2020).
.
io9
.
Retrieved
2020-11-06
.
.
ScreenRant
. 2020-11-07
. Retrieved
2020-11-17
.
.
ScreenRant
. 2020-11-19
. Retrieved
2020-11-19
.
.
ScreenRant
. 2020-11-18
. Retrieved
2020-11-18
.
.
ScreenRant
. 2020-11-19
. Retrieved
2020-11-19
.
Chapman, Matt (August 26, 2020).
.
(33). Wizards of the Coast.
^
Culver, Jordan (August 24, 2020).
.
USA TODAY
. Retrieved
2020-08-24
.
Sheehan, Gavin (2021-09-27).
.
Bleeding Cool News And Rumors
.
Retrieved
2022-02-01
.
Abbott, Benjamin (2022-01-18).
.
. Retrieved
2022-02-01
.
Baird, Scott (2020-08-24).
.
ScreenRant
. Retrieved
2020-08-24
.
^
Ryan, Jon (August 24, 2020).
.
IGN
. Retrieved
August 24,
2020
.
^
Whitbrook, James (August 24, 2020).
.
io9
.
Retrieved
2020-08-24
.
Associated Press (December 12, 2020).
.
Roanoke Times
.
from
the original on 2020-12-13
. Retrieved
2020-12-16
.
^
.
www.publishersweekly.com
. November 28, 2020
. Retrieved
2020-12-03
.
Tribune News Service (December 3, 2020).
.
GazetteXtra
.
from the
original on December 3, 2020
. Retrieved
2020-12-03
.
.
USA TODAY
. November 26, 2020
. Retrieved
2020-11-29
.
^
Hall, Charlie (2020-11-16).
.
Polygon
. Retrieved
2020-11-17
.
Nolan, Liam (2020-11-18).
.
. Retrieved
2020-11-18
.
Plante, Corey (2020-11-19).
.
Inverse
.
Retrieved
2020-11-19
.
^
Hoffer, Christian (November 16, 2020).
.
ComicBook.com
. Retrieved
2020-11-17
.
External links
[
]
via
(2020
Dragon Talk
segment) via
video guides via YouTube:
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This page was last edited on 18 February 2026, at 19:12
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